This session will explore ARKit, a new framework in iOS 11 that allows developers to easily create augmented reality (AR) experiences for iPhone and iPad. AR describes user experiences that add 2D or 3D elements to the live view from a device's camera in a way that makes those elements appear to inhabit the real world. By fusing together camera sensor data and motion tracking data, ARKit provides the high-precision world tracking needed to blend digital objects and information with the physical environment. The presentation will provide a high-level overview of ARKit, techniques to place 3D content in the camera view using iOS SceneKit, and developer resources to get started.
Apple Engineer ( tba)